Driven by blockchain technology, Play2Live creates an ecosystem for streamers, viewers, tournament organizers, and product/service partners. Play2Live introduces a unique mixture of 15 interactive features and monetizing tools for the users of the platform versus 4-5 available on the existing solutions. Play2Live allows viewers to earn a token reward by just watching gaming streams, sharing internet channel via P2P CDN service, enabling advertising and much more. Streamers can fine-tune the properties of economy between them and the users. The utility token (Level Up Coin) is a fuel that allows for this degree of heightened interaction.Communication Cryptocurrency Entertainment Media Platform
|ICO Start Date||21 Feb 2018|
|ICO End Date||14 Mar 2018|
Based upon blockchain technology, Play2Live introduces a unique mixture of interactive features and monetizing tools, which is currently unavailable in existing streaming platforms. The further development of Play2Live’s Level Up Chain allows to create the ultimate end-to-end solution for streamers, gamers and eSports fans covering all their needs, and also using the key advantages of blockchain technology such as speed, transparency and availability.
Play2Live platform introduces the full-blown ecosystem for eSports and gaming with deep focus on content generation and the practical needs of the streamers, while most of crypto projects in eSports and gaming focus on the specific narrow solutions resolving some momentary issues of current state of eSports market.
Thus, Play2Live does not compete with most of existing crypto projects in eSports and gaming. Moreover, the selected approach allows Play2Live to add such new products and partners into the ecosystem, and offer them the ability to interact directly with the users of Level Up Chain.
From a user’s standpoint, Play2Live expands the interaction experience within a traditional streaming platform by providing users the opportunity to become a valuable participant of the system, not just a broadcasting viewer.
Moreover, regular users of the platform can also get some money from their activities, unlike the traditional streaming platforms that allow to earn money for the popular streamers only.
The regular users of the Play2Live platform can earn LUC tokens via peer-to-peer CDN service, watching advertisement, performing the streamer’s tasks and in many other ways. As a result, users become more engaged in content creation process and finally become propagators of the project.
Initiation of Play2Live core back-end functionality, front-end layers, and blockchain system development. Setting up a marketing budget for streamers and tournament operators to promote within the platform.
Development of authentic features of Play2Live - totalizator, crowdfunding system, a system of interaction between viewers and streamers. MVP release and broadcast of CS:GO World Championship with offline final rounds at the stadium with 15,000 seats capacity
Integration with partner services agreed to cooperate with Play2Live including bookmakers. Setting up a marketing budget for acquiring rights to broadcast top eSports events and negotiating exclusive contracts with the most popular streamers of the well-established games such as CS: GO, Dota 2, LOL, Overwatch, PUBGs and others.
Integration of external projects in Level Up Chain. Broadcasting Dota 2 tournament on beta version of the platform. Broadcasting showmatches covering well-established games - CS: GO, Dota 2, LOL, Overwatch and others.
Focus on regional expansion and attracting top content providers: negotiating exclusive broadcasting contracts with Tier 1 tournament organizers as well as top 10 eSports teams and players to broadcast their content on the platform.
|Tokens for Sale||1308800000|
|Accepting||BTC, ETH, BCH, LTC, DASH, Fiat|
|Distributed in ICO||62.5|
|Hard cap||30,000,000 USD|